Legend of the Green Dragon

Graveyard extends Event
in package

Table of Contents

DEATH_OVERLORD_ACTIONS  = 'lotgd.graveyard.death.overlord.actions'
DEATH_OVERLORD_FAVORS  = 'lotgd.graveyard.death.overlord.favors'
FIGHT_START  = 'lotgd.graveyard.fight.start'
Hooks of graveyard.
$data  : mixed
__construct()  : mixed
getData()  : array<string|int, mixed>
setData()  : self

Constants

DEATH_OVERLORD_ACTIONS

public mixed DEATH_OVERLORD_ACTIONS = 'lotgd.graveyard.death.overlord.actions'

DEATH_OVERLORD_FAVORS

public mixed DEATH_OVERLORD_FAVORS = 'lotgd.graveyard.death.overlord.favors'

FIGHT_START

Hooks of graveyard.

public mixed FIGHT_START = 'lotgd.graveyard.fight.start'

Properties

Methods

__construct()

public __construct([array<string|int, mixed> $data = [] ]) : mixed
Parameters
$data : array<string|int, mixed> = []
Return values
mixed

getData()

public getData() : array<string|int, mixed>
Return values
array<string|int, mixed>

setData()

public setData(array<string|int, mixed> $data) : self
Parameters
$data : array<string|int, mixed>
Return values
self

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