Legend of the Green Dragon

Fight extends Event
in package

Table of Contents

ALTER_GEM_CHANCE  = 'lotgd.fight.alter.gem.chance'
APPLY_SPECIALTY  = 'lotgd.fight.apply.specialty'
NAV  = 'lotgd.fight.nav'
NAV_GRAVEYARD  = 'lotgd.fight.nav.graveyard'
NAV_PRE  = 'lotgd.fight.nav.pre'
NAV_SPECIALTY  = 'lotgd.fight.nav.specialty'
OPTIONS  = 'lotgd.fight.options'
$data  : mixed
__construct()  : mixed
getData()  : array<string|int, mixed>
setData()  : self

Constants

ALTER_GEM_CHANCE

public mixed ALTER_GEM_CHANCE = 'lotgd.fight.alter.gem.chance'

APPLY_SPECIALTY

public mixed APPLY_SPECIALTY = 'lotgd.fight.apply.specialty'

NAV

public mixed NAV = 'lotgd.fight.nav'

NAV_GRAVEYARD

public mixed NAV_GRAVEYARD = 'lotgd.fight.nav.graveyard'

NAV_PRE

public mixed NAV_PRE = 'lotgd.fight.nav.pre'

NAV_SPECIALTY

public mixed NAV_SPECIALTY = 'lotgd.fight.nav.specialty'

OPTIONS

public mixed OPTIONS = 'lotgd.fight.options'

Properties

Methods

__construct()

public __construct([array<string|int, mixed> $data = [] ]) : mixed
Parameters
$data : array<string|int, mixed> = []
Return values
mixed

getData()

public getData() : array<string|int, mixed>
Return values
array<string|int, mixed>

setData()

public setData(array<string|int, mixed> $data) : self
Parameters
$data : array<string|int, mixed>
Return values
self

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