Legend of the Green Dragon

Equipment

Table of Contents

$armor  : string
$armorvalue  : int
$weapon  : string
$weaponvalue  : int
getArmor()  : string
Get the value of Armor.
getArmorvalue()  : int
Get the value of Armorvalue.
getWeapon()  : string
Get the value of Weapon.
getWeaponvalue()  : int
Get the value of Weaponvalue.
setArmor()  : self
Set the value of Armor.
setArmorvalue()  : self
Set the value of Armorvalue.
setWeapon()  : self
Set the value of Weapon.
setWeaponvalue()  : self
Set the value of Weaponvalue.

Properties

$armor

private string $armor = 'T-Shirt'
Tags
ORM\Column

(name="armor", type="string", length=50, nullable=false, options={"default": "T-Shirt"})

$armorvalue

private int $armorvalue = 0
Tags
ORM\Column

(name="armorvalue", type="integer", nullable=false, options={"default": 0})

$weapon

private string $weapon = 'Fists'
Tags
ORM\Column

(name="weapon", type="string", length=50, nullable=false, options={"default": "Fists"})

$weaponvalue

private int $weaponvalue = 0
Tags
ORM\Column

(name="weaponvalue", type="integer", nullable=false, options={"default": 0})

Methods

getArmor()

Get the value of Armor.

public getArmor() : string
Return values
string

getArmorvalue()

Get the value of Armorvalue.

public getArmorvalue() : int
Return values
int

getWeapon()

Get the value of Weapon.

public getWeapon() : string
Return values
string

getWeaponvalue()

Get the value of Weaponvalue.

public getWeaponvalue() : int
Return values
int

setArmor()

Set the value of Armor.

public setArmor(string $armor) : self
Parameters
$armor : string
Return values
self

setArmorvalue()

Set the value of Armorvalue.

public setArmorvalue(int $armorvalue) : self
Parameters
$armorvalue : int
Return values
self

setWeapon()

Set the value of Weapon.

public setWeapon(string $weapon) : self
Parameters
$weapon : string
Return values
self

setWeaponvalue()

Set the value of Weaponvalue.

public setWeaponvalue(int $weaponvalue) : self
Parameters
$weaponvalue : int
Return values
self

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