Legend of the Green Dragon

Result

Table of Contents

$battleHasWinner  : mixed
$defeat  : mixed
$victory  : mixed
battleHasWinner()  : bool
isDefeat()  : bool
isVictory()  : bool
battleDefeat()  : mixed
battleVictory()  : mixed
proccessEnemiesResult()  : array<string|int, mixed>
processBatteResults()  : void
victoryGainExperience()  : void
victoryGainFavor()  : void
victoryProccessGemFind()  : void
victoryProccessGoldFind()  : void

Properties

$battleHasWinner

protected mixed $battleHasWinner = false

$defeat

protected mixed $defeat = false

$victory

protected mixed $victory = false

Methods

battleHasWinner()

public battleHasWinner() : bool
Return values
bool

isDefeat()

public isDefeat() : bool
Return values
bool

isVictory()

public isVictory() : bool
Return values
bool

battleDefeat()

protected battleDefeat() : mixed
Return values
mixed

battleVictory()

protected battleVictory() : mixed
Return values
mixed

proccessEnemiesResult()

protected proccessEnemiesResult() : array<string|int, mixed>
Return values
array<string|int, mixed>

processBatteResults()

protected processBatteResults() : void
Return values
void

victoryGainExperience()

protected victoryGainExperience(mixed $exp, mixed $expbonus) : void
Parameters
$exp : mixed
$expbonus : mixed
Return values
void

victoryGainFavor()

protected victoryGainFavor(mixed $exp, mixed $expbonus) : void
Parameters
$exp : mixed
$expbonus : mixed
Return values
void

victoryProccessGemFind()

protected victoryProccessGemFind() : void
Return values
void

victoryProccessGoldFind()

protected victoryProccessGoldFind(mixed $gold) : void
Parameters
$gold : mixed
Return values
void

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