Extended
Table of Contents
- battleHeal() : void
- Allows creatures to heal themselves or another badguy.
- battleSpawn() : void
- Adds a new creature to the badguy array.
Methods
battleHeal()
Allows creatures to heal themselves or another badguy.
public
battleHeal(int $amount, int $target, int $healer) : void
Parameters
- $amount : int
-
Amount of health to be restored
- $target : int
-
Enemy to heal (index ID of array of enemies)
- $healer : int
Return values
void —battleSpawn()
Adds a new creature to the badguy array.
public
battleSpawn(array<string|int, mixed> $badguy[, int|array<string|int, mixed> $creature = null ]) : void
Parameters
- $badguy : array<string|int, mixed>
-
creature that spawn the new creature
- $creature : int|array<string|int, mixed> = null
-
A standard badguy array. If numeric, the corresponding badguy will be loaded from the database.